Drowning Water Blob Technique
|Casting Time:||1 Standard Action|
|Area:||sphere of water around the target's head or other respiratory organ.|
|Duration:||1 round/caster level|
|Saving Throw||Ranged Touch attack; Fortitude Half|
After liquefying a portion of his body, the user manipulates the resulting water to surround his target's head, preventing them from breathing in order to either render the victim unconscious or ultimately kill them if the suffocation is sustained.
Requires: Hydrification Technique.
As part of this jutsu the user liquefies a limb which is used to make a ranged touch attack. If it misses the technique is not considered expended and another touch attack may be made, up to the user's maximum allowed by their base attack bonus. If the touch attack succeeds the target must make a fortitude save, success indicates that they continue holding their breath for another round. A character can hold their breath a number of rounds equal to twice their Constitution score (not modifier). Failure of the fortitude save indicates the water begins to suffocate the target. In the first round, she falls unconscious (0 hp). In the following round, she drops to -1 hit points and is dying. In the third round, she drowns.
The target and user are both considered to be grappling while this technique is in effect, and all grappling rules apply (breaking free, attacking other characters, etc).