Fire Dragon Flame Bullet
|Hand Seals:||Ram → Horse → Snake → Dragon → Rat → Ox → Tiger|
|Casting Time:||1 standard action|
|Range:||Medium (100 ft + 10 ft/llevel)|
|Saving Throw||Ranged attack roll; Reflex half|
The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Each dragon projectile deals 6d6 fire damage per 6 caster levels, to a maximum of 18d6 at caster level 18. For every 4 caster levels beyond 7th, you gain an additional dragon projectile—two at 11th level, three at 15th, four at 18th. If you shoot multiple missiles, you can have them strike a single creature or several creatures. A single missile can strike only one creature. You must designate targets before you roll damage.